Looking for all ages, male & female to participate in a psycological study of escape rooms . It will take 60 min of your time. Juice will be served.
Location: Get the F Out
Parking: Street parking
Date Completed: July 2, 2018
Number of Escape Artists: 5
Hint System: Unlimited via Walkie Talkie
Success Rate: N/A
Result: ESCAPED! - 59 minutes
Fun Factor: 4
Note. For OVERALL means, 1 = WTF?; 2 = Take a gander; 3 = You can book it; 4 = You should book it now; 5 = OMG! You should've booked it yesterday!
- Recommend 4-5 escape artists
- Very creative and uses a unique way of thinking
- Shady neighborhood at night
After escaping The Virus, we were amped to do Get the F Out's other escape room. Bob, the GM, told us that it was very different compared to The Virus. Bob shared with us that he enjoys Orange Clockwork and designed this escape room to be as thematic as the book. We were ready to be thrown into the abyss.
Our group struggled on the very first puzzle which should've taken a few minutes, however, there was some difficulty with the lock. The puzzles could be very easy or very difficult depending on how you think. It took our group a while to get into a steady groove until 3/4 into the room. The puzzle flow was initially linear and then branched out to multi-linearity along the way. Although unique, the puzzles were not as fun as the puzzles in The Virus.
This escape room was more elaborate than The Virus. Multiple rooms were used and the environment was made very well. The last room was creative as it used some "lighting".
The escape room has fair value due to its puzzles. It was still enjoyable.
Should you play it?
I would suggest playing "The Virus" as you can get a great value and better escape experience for the same cost.